Song of LaritheaTurn-based tactical RPG

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Tara and Grey get their full in-fight animation set; winning hero dances, last fallen slumps

26.06.2026

Tara and Grey both pick up the full fight-field animation set — idle, idle-to-selected, selected, selected-to-attack, attack, hit, KO slump, KO loop, dance, celebrate — the same set Maya and Nell already use. Each hero's poses are sized consistently across the set, so a character doesn't pop between sizes when moving from idle into selected or from selected into attack.

Maya picks up a celebrate pose so her end-of-fight beat lines up with Nell's. Maya, Nell, Tara, and Grey now share a common on-grid size, so the four of them sit at the same footprint on the fight field.

The fight outcome popups now play hero animations instead of static art. The win popup plays the dance of the hero who landed the killing blow — for a chain finish, the chain's last-link hero dances. The loss popup plays the last hero to fall: a slump into KO and then a looping KO pose.

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