Cutscene art fills in, and it loads even on a blocked connection
The comic cutscenes keep gaining finished artwork, and the drawing engine behind the game now loads reliably even when an outside content network is unreachable.
Read release notesA cozy anime team-RPG with spell crafting.
Friendship, trust, revenge, and finding your way back from the darkness.
Some stories want to be told. The ones we don't tell have to be repeated.
They wait.
This game is based on a novel I wrote — Серце гріє, a four-hundred-page fantasy published by Гамазин in 2008. It's a story about a team of young mages exploring the world of Larithea — its old magic and its hidden history. Each of them is on their own journey. Others walked it before. Few found their way back.
Ever since the book came out I've wanted to see this world in another medium. Other games have been made from my books over the years — this is the first one I'm building myself.

The comic cutscenes keep gaining finished artwork, and the drawing engine behind the game now loads reliably even when an outside content network is unreachable.
Read release notesGather materials and craft the spells your party actually needs. Your loadout is something you build — not a fixed list — so experimentation and specialization both pay off.
Lead a small party through turn-based encounters. Plan your moves, place your spells, watch the fight unfold.
Each school has its own feel. Elemental affinities and combos let your team work the way you want it to.
Episodic chapters with a cast of complex characters, real stakes, and choices that land.
Touch-first controls and pacing built for sessions that fit your day — wherever you are.
Web alpha is live in your browser. No download, no waitlist.