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The web game now plays properly on iPhone

10.07.2026

iPhone Safari players were stuck at the very first screen — the welcome card's button sat below the edge of the screen, and the card wouldn't scroll by touch. That's fixed at the root: popup cards now fit the screen, scroll inside their frame, and keep their buttons where you can tap them. Every popup in the game benefits.

Underneath sat a second bug: the game measured the screen slightly wrong on iPhone and drew itself larger than the visible area — edges cut off, taps landing beside what you saw. It now draws at the size Safari actually gives it, and re-arranges instantly when you rotate or zoom.

Both fixes shipped today in Alpha 5.2.10, together with this week's scenery work — full notes on the releases page.

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