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Tap the first enemy to start a walking fight — and every scene now has its backdrop

04.08.2026

In the battle scenes where you walk along and run into enemies, you no longer have to bump into the first one to fight it — you can just tap it, and the fight starts the same way a collision would, the walk stopping and the VS matchup popping up. Enemies still get taken in order, so the ones further down the path won't answer a tap until the one ahead of them is down.

On the art side, a grotto camp and the Sacred Grove picked up their painted backdrops — the grotto camp was the last story scene still waiting on one — and a crash that could hit when you entered the Sacred Grove is fixed. With those in, every scene in the game now has its own finished background; only a handful of the between-scene transition screens are still on the list.

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