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Battle overlays line up with the grid — and story text follows your language

12.08.2026

In a fight, the markers that draw over the grid — the aim squares when you're lining up a move, the health and stat bars over each unit, the highlighted areas a spell is about to hit — used to land a couple of pixels off from the tiles they belong to. It was easy to miss at a normal view, but the gap doubled when the camera zoomed in on the action. They now share the grid's exact centre, so every overlay sits right on top of the tile it's marking.

Switching language mid-game now brings the story along with it. Change the game's language and the story text reloads into the new one straight away, instead of leaving the previous language's lines in place until you move on.

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