Cutscenes move on by themselves now
20.09.2026
Larithea's cutscenes — the comic-style story panels — used to sit and wait for you to tap before moving to the next one. Only the opening and a couple of the basic rest scenes moved on by themselves. Now all of them do: every cutscene panel advances on its own once it's been on screen long enough to read, so a scene plays through at its own pace instead of stalling until you tap.
There's new art as well. Maya's dialogue portraits — the faces beside her speech balloons — are repainted across six expressions: angry, confident, crying, happy, thinking and unhappy. Two backgrounds got fresh paint too: Ormron's early-morning sky, and the middle layer of the library.