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Ludo published a case study on how the heroes got their animations

21.10.2026

Ludo, the tool behind every hero animation in Song of Larithea, has published a case study on the game. It covers the two art styles, the chibi fight sprites and the full-size story characters, and how the same cast stays consistent across both.

The numbers: 50 fight animations for the five heroes, 713 frames; 38 story animations for seven characters, 899 frames; 88 animations in all, about 1,600 frames. Each one takes 30 to 60 minutes including the fixes, which are usually small, a missing border or a foot in the wrong place.

The enemies are next. If you want to see the sprite sheets up close, the article on ludo.ai has them.

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