Ludo published a case study on how the heroes got their animations
21.10.2026
Ludo, the tool behind every hero animation in Song of Larithea, has published a case study on the game. It covers the two art styles, the chibi fight sprites and the full-size story characters, and how the same cast stays consistent across both.
The numbers: 50 fight animations for the five heroes, 713 frames; 38 story animations for seven characters, 899 frames; 88 animations in all, about 1,600 frames. Each one takes 30 to 60 minutes including the fixes, which are usually small, a missing border or a foot in the wrong place.
The enemies are next. If you want to see the sprite sheets up close, the article on ludo.ai has them.
Read the case study on ludo.ai →
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