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New character art, and walking that keeps its feet on the ground

07.11.2026

There's new art across the cast — fresh full-size figures and portraits for the heroes and a batch of townsfolk. More characters are up and moving too: Nell walks for the first time, and several people who used to just stand there now have little idle animations, including the library student, the two arena heralds, the digsite student, Tanzin and Auri. When a few characters share a scene they no longer breathe in perfect lockstep, so a crowd looks less like clockwork.

Walking and running feel steadier. The ground now moves in step with the hero's feet, so the first and last steps no longer slide on the spot — the start and stop of a walk line up with the art the way they should.

And a pile of phone fixes. The tails of letters like g, y and p no longer get clipped in speech bubbles or dialogue. Music no longer cuts out after a rest. The "Turn 1" label is back at the top of fights. Switching scenes no longer flashes a doubled character or leaves a brief gap where one should be, walking scenes now fill wider screens instead of sitting in a frame, the Arena tab stays fully on screen, and a crash that could hit when walking into a battle is gone.

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