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Base characters appear the moment you walk in

Alpha · Alpha 5.2.15 · 18.07.26

When you entered a base location like the teahouse or the street, the background would paint first and its characters would flash in just after, most noticeably on iPhone. The scene now waits until everyone is ready to be drawn, so it opens complete instead of filling in piece by piece.

**Also in this release:**

Fixed a crash that could close the game on iPhone right as a battle was opening. If you were kicked out of the app when a fight started, this was it — battles now open reliably.

Dart learns to Freeze: his new sigil can lock an enemy in place with ice, adding a control option to his kit.

While a popup is open (quest complete, scene complete), the keyboard now goes quiet behind it — on web, Tab, Enter, and the arrow keys no longer walk your hero around or trigger exits underneath the popup.

Groundwork for the upcoming Steam desktop build: your Steam account now picks up the same save every time you launch, and a few rough moments around signing in and starting your first game now recover smoothly instead of leaving you stuck.

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