Song of LaritheaCute anime team-RPG

Home / Releases / Alpha 9.4.5

Steadier on iPhone

Alpha · Alpha 9.4.5 · 29.10.26

On iPhone, the game no longer runs out of memory as you play. Before, the hero and fight animations piled up in memory until the game closed itself.

Heroes no longer jitter when they switch animation in a fight, and no longer slide across the street in their standing pose before they start walking. After a fight on iPhone, the street keeps its size. Before, it grew larger each time.

The music keeps playing when you move between locations on iPhone. Before, it stopped.

On phones, Auri's shop fills its panel, and her materials have their own tab. The spells row, the quest giver beside the rewards, and the loading screen fit the screen.

Claiming a daily challenge on iPhone shows its reward card, and buying an item at the Bazar shows the item's card with a NEW tag.

An arena fight starts whatever state your story party is in, and when a fight can't start, the game says why. When an injured hero keeps you from entering a battle, the game tells you in its own popup.

With the text size at 130%, labels on fixed art keep their size, and long stat values wrap under their label.

If you haven't linked an account, Settings offers Sign in where Log out was. Deleting your account takes you back to the title screen.

← Back to releases